const uint8_t level35 [] PROGMEM = {
// Tiles
0xFF, 0xFF, 0xFF, 0x00, 0x03, 0xF0, 0x00, 0x03, 0x00, 
0xFC, 0xFB, 0x07, 0xFC, 0xFB, 0xFF, 0xE4, 0xF3, 0xFF, 
0xE4, 0xF3, 0x07, 0x64, 0xF0, 0x07, 0x64, 0xF0, 0x07, 
0x64, 0xF0, 0x07, 0x64, 0x00, 0x40, 0x64, 0x51, 0x00, 
0x64, 0xD0, 0x07, 0x64, 0xD0, 0x47, 0x64, 0xD0, 0x07, 
0xE4, 0xD1, 0x17, 0xE4, 0xD1, 0x07, 0x00, 0xD3, 0x47, 
0x00, 0xD0, 0x03, 0x00, 0xD0, 0x13, 0x00, 0x00, 0x00, 
0x9F, 0xFE, 0x07, 0x1F, 0xFE, 0x07, 0x1F, 0xFE, 0x07, 
// Objects
B01110101,B00001010,B00010010,B01110101,B00000100,B00010000,B01110101,B00000011,B00010000,B01010100,B00000111,B01010100,B00000100,B01010100,B00000011,
B10110011,B00000111,B01110000,B00001000,B10000011,B10101011,B00010111,B10001011,B01101111,B01101011,B00001000,B10000011,B10101011,B00000111,
B01101010,B00010110,B11000101,B10101010,B00001101,B10100111,B00000001,B10000110,B11001011,B10000110,B11100100,B10000110,B11100011,
B11000101,B00000011,B00100011,B00010111,B10000011,B11100001,B10000011,B11100000,B01000010,B00010000,B01000010,B00001111,
B01000010,B00001110,B10100010,B00001100,B00000010,B00000110,
// EoL
0xFF
};